Upon completion of the quest, the player's Adventurer's Log will read: "After scouring the world for imps, I managed to collect enough beads to satisfy the wizard Grayzag.".Additionally, no special imps were involved in the quest. Prior to 27 March 2017, Mizgog required regular, tradeable beads, allowing people to complete the quest almost instantly if the beads had been gathered or bought beforehand.The Imp Catcher quest now gives its Magic XP reward in the form of an XP lamp.If you've not yet completed Imp Catcher, talk to Wizard Mizgog for written directions to the sanguine, choleric, melancholic and phlegmatic imp. The Imp Catcher quest now requires 4 unique * non-tradeable* beads discovered during the quest, instead of the beads dropped by imps.The Imp Catcher quest can temporarily be completed with a bowl of water instead of a bowl of hot water, as the latter is a members-only item.Beads for the Imp Catcher quest are no longer lost with death in the Wilderness.The choleric imp's yellow bead has been added near the Fire Altar.Bluebox highlighting for the phlegmatic imp during the Imp Catcher quest has been updated to reflect his current location in the Lumbridge Swamp.Fixed an issue with missing imps during Imp Catcher quest.Transcript This article on a quest has an associated dialogue page.Ĭlick here for a transcript of possible conversations and other messaging encountered throughout the quest.Ĭlick here for a transcript of the quest's journal entry. Full completion of Once Upon a Time in Gielinor: Fortunes.Full completion of Missing, Presumed Death.Full completion of Curse of the Black Stone.Full completion of Battle of the Monolith (miniquest).Take the bead from the vomit, and if you wish, speak to him again to learn more about Grayzag and Azacorax. He will then feel happier knowing that things will eventually get better, and proceeds to vomit up the bead. To make him feel a bit better, select the following chat options: Speak to the imp to find out he is suffering from depression after swallowing a black bead he was supposed to be safeguarding. The black melancholic bead is held by the melancholic imp, found next to the Earth altar to the north-east of Varrock, just south of the Lumber Yard, and north of Al Kharid. Take the bead, and optionally speak to him again to learn that Grayzag is working with Azacorax. Once beaten, he will calm down slightly, and explain that he's been feeling angrier after swallowing a yellow bead, which he will proceed to vomit up. ![]() He has the same stats as a regular imp, so should not be too difficult to defeat. Speak to the imp, and he will take out his aggression by attacking you. The yellow choleric bead is held by the choleric imp, found next to the Fire altar to the north of Al Kharid, which is a short walk from Lumbridge Swamp. Pick the bead out of the vomit, and if you wish, talk to him again to learn more about why he was given the bead.Ĭholeric bead (Fire altar) He will then vomit up the phlegmatic bead. Give the imp the bowl of hot water, and he will inhale the steam to make himself feel better. As the range in the castle requires Cook's Assistant, players who haven't completed may use another range, such as the one in the house next to the graveyard to the south of the castle. Suggest that you could make him feel better by giving him a bowl of hot water, and he will ask you to get it for him.Īn empty bowl can be found in the Lumbridge Castle kitchen, which can then be filled at the nearby sink and heated on the nearby cooking range to obtain the hot water. Talk to the imp to discover that he is feeling ill and apathetic after taking a "white pill" given to him by Wizard Grayzag. The white phlegmatic bead is held by the phlegmatic imp, who is found next to the Water altar, located just east of the Wizards' Tower in the north-western section of Lumbridge Swamp.
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